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- //A-frame Phone Pole
- phone_pole_wood
- {
- qer_editorimage textures/models/phone_pole/telephone_pole_wood_dark.tga
- {
- map textures/models/phone_pole/telephone_pole_wood_dark.tga
- rgbGen lightingSpherical
- }
- }
- phone_pole_insulator
- {
- qer_editorimage textures/models/phone_pole/telephone_pole_insulator.tga
- {
- map textures/models/phone_pole/telephone_pole_insulator.tga
- rgbGen lightingSpherical
- }
- }
- phone_pole_wood_dark
- {
- qer_editorimage textures/models/phone_pole/telephone_pole_wood_light.tga
- {
- map textures/models/phone_pole/telephone_pole_wood_light.tga
- rgbGen lightingSpherical
- }
- }
- phone_pole_wires
- {
- qer_editorimage textures/models/phone_pole/telephone_pole_wire_snow.tga
- {
- map textures/models/phone_pole/telephone_pole_wire_snow.tga
- rgbGen lightingSpherical
- }
- }
-
- // 1_3 row boat
- rowboat_planks
- {
- qer_editorimage textures/models/animate/1_3_Rowboat/planks.tga
- cull none
- {
- map textures/models/animate/1_3_Rowboat/planks.tga
- rgbGen lightingSpherical
- }
- }
- rowboat_ring
- {
- qer_editorimage textures/models/animate/1_3_Rowboat/ring.tga
- cull none
- {
- map textures/models/animate/1_3_Rowboat/ring.tga
- // blendfunc blend
- rgbGen lightingSpherical
- }
- }
-
- // BMW motorcycle
- bmw_wheel
- {
- qer_editorimage textures/models/animate/1_3_bmw/bmw_wheel.tga
- {
- map textures/models/animate/1_3_bmw/bmw_wheel.tga
- rgbGen lightingSpherical
- }
- }
- bmw_wheel2
- {
- qer_editorimage textures/models/animate/1_3_bmw/bmw_wheel1.tga
- cull none
- {
- map textures/models/animate/1_3_bmw/bmw_wheel1.tga
- // blendfunc blend
- alphafunc GE128
- depthwrite
- rgbGen lightingSpherical
- }
- }
-
- bmw_body
- {
- qer_editorimage textures/models/animate/1_3_bmw/bmw_body.tga
- cull none
- {
- map textures/models/animate/1_3_bmw/bmw_body.tga
- rgbGen lightingSpherical
- }
- }
- bmw_handlebars
- {
- qer_editorimage textures/models/animate/1_3_bmw/bmw_handlebars.tga
- cull none
- {
- map textures/models/animate/1_3_bmw/bmw_handlebars.tga
- rgbGen lightingSpherical
- }
- }
- bmw_flic
- {
- qer_editorimage textures/models/animate/1_3_bmw/lic1.tga
- // cull none
- {
- map textures/models/animate/1_3_bmw/lic1.tga
- blendfunc blend
- rgbGen lightingSpherical
- }
- }
- bmw_blic
- {
- qer_editorimage textures/models/animate/1_3_bmw/mc_back_plate.tga
- cull none
- {
- map textures/models/animate/1_3_bmw/mc_back_plate.tga
- blendfunc blend
- rgbGen lightingSpherical
- }
- }
- bmw_disc
- {
- qer_editorimage textures/models/animate/1_3_bmw/wheel_disc.tga
- cull none
- {
- map textures/models/animate/1_3_bmw/wheel_disc.tga
- blendfunc blend
- rgbGen lightingSpherical
- }
- }
-
- // BMW motorcycle snow
- bmw_wheel_s
- {
- qer_editorimage textures/models/animate/1_3_bmw/bmw_wheel_s.tga
- {
- map textures/models/animate/1_3_bmw/bmw_wheel_s.tga
- rgbGen lightingSpherical
- }
- }
-
- bmw_body_s
- {
- qer_editorimage textures/models/animate/1_3_bmw/bmw_body_s.tga
- cull none
- {
- map textures/models/animate/1_3_bmw/bmw_body_s.tga
- rgbGen lightingSpherical
- }
- }
- bmw_handlebars_s
- {
- qer_editorimage textures/models/animate/1_3_bmw/bmw_handlebars_s.tga
- cull none
- {
- map textures/models/animate/1_3_bmw/bmw_handlebars_s.tga
- rgbGen lightingSpherical
- }
- }
-
- bmw_disc_s
- {
- qer_editorimage textures/models/animate/1_3_bmw/wheel_disc_s.tga
- cull none
- {
- map textures/models/animate/1_3_bmw/wheel_disc_s.tga
- blendfunc blend
- rgbGen lightingSpherical
- }
- }
-
- // 3_1 Safe
- safe_main
- {
- qer_editorimage textures/models/animate/3_1_Safe/safe.tga
- {
- map textures/models/animate/3_1_Safe/safe.tga
- rgbGen lightingSpherical
- }
- }
-
- safe_dial_pulse
- {
- {
- map textures/models/animate/3_1_Safe/safe.tga
- rgbGen lightingSpherical
- blendfunc gl_src_alpha gl_one
- }
- { // pulsating layer
- map textures/models/items/pulse.tga
- blendFunc GL_SRC_ALPHA GL_ONE // this is an additive blend that uses alpha
- rgbGen wave sin 0.25 0.25 0 0.75
- alphaGen distFade 1024 512 // this makes the pulsating fade when you go away from it
- }
- }
-
- safe_docs_pulse
- {
- qer_editorimage textures/models/animate/3_1_Safe/safe_docs.tga
- {
- map textures/models/animate/3_1_Safe/safe_docs.tga
- rgbGen lightingSpherical
- blendfunc gl_src_alpha gl_one
- }
- { // pulsating layer
- map textures/models/items/pulse.tga
- blendFunc GL_SRC_ALPHA GL_ONE // this is an additive blend that uses alpha
- rgbGen wave sin 0.25 0.25 0 0.75
- alphaGen distFade 1024 512 // this makes the pulsating fade when you go away from it
- }
- }
-
- // Paratrooper Billboard
- paratrooper_chute
- {
- qer_editorimage textures/models/animate/Paratrooper_billboard/Parachute.tga
- cull none
- {
- map textures/models/animate/Paratrooper_billboard/Parachute.tga
- alphafunc GE128
- rgbGen lightingSpherical
- }
- }
- paratrooper
- {
- qer_editorimage textures/models/animate/Paratrooper_billboard/paratrooper.tga
- {
- map textures/models/animate/Paratrooper_billboard/paratrooper.tga
- alphafunc GE128
- rgbGen lightingSpherical
- }
- }
- paratrooper_cords
- {
- qer_editorimage textures/models/animate/Paratrooper_billboard/ConeCord.tga
- cull none
- {
- map textures/models/animate/Paratrooper_billboard/ConeCord.tga
- alphafunc GE128
- rgbGen lightingSpherical
- }
- }
- // Lamp_post_damaged
- post_d
- {
- qer_editorimage textures/models/animate/Lamp_d/t_postD.tga
- {
- map textures/models/animate/Lamp_d/t_postD.tga
- rgbGen lightingSpherical
- }
- }
- support_d
- {
- qer_editorimage textures/models/animate/Lamp_d/supportD.tga
- cull none
- {
- map textures/models/animate/Lamp_d/supportD.tga
- alphafunc GE128
- rgbGen lightingSpherical
- }
- }
- lantern_d
- {
- qer_editorimage textures/models/animate/Lamp_d/lanternD.tga
- cull none
- {
- map textures/models/animate/Lamp_d/lanternD.tga
- alphafunc GE128
- rgbGen lightingSpherical
- }
- }
-
- opel_cover2
- {
- qer_editorimage textures/models/vehicles/opel_w/cover2.tga
- {
- map textures/models/vehicles/opel_w/cover2.tga
- rgbGen lightingSpherical
- }
- }
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